FPS vs Hz
FPS is what the GPU renders; Hz is how often the screen redraws. A 240Hz monitor showing a 60fps game still refreshes 240 times a second, redrawing the same frame repeatedly until the next one is ready.
Manufacturers advertise a refresh rate, but cables, settings, and display modes can quietly cap it lower. This measures what your browser is actually seeing, right now.
Common questionsReady when you are.
| Refresh rate | What it means |
|---|---|
| 60Hz | Standard office monitors and most budget laptops. |
| 75Hz | A modest step up over 60Hz, common on entry gaming monitors. |
| 90Hz | Increasingly common on mid-range phones for smoother scrolling. |
| 120Hz | Flagship phones and mid-tier gaming monitors alike. |
| 144Hz | The long-standing baseline for gaming monitors. |
| 165–240Hz | Competitive shooters where every frame's timing counts. |
| 360Hz+ | Niche esports panels chasing the last few milliseconds. |
FPS is what the GPU renders; Hz is how often the screen redraws. A 240Hz monitor showing a 60fps game still refreshes 240 times a second, redrawing the same frame repeatedly until the next one is ready.
A monitor's maximum Hz is only reachable with the right cable and the right operating-system display setting. Some HDMI versions cap out below DisplayPort. It is common to buy a 144Hz monitor and find the system quietly defaulted to 60Hz after a driver update.